Suzuka 8 Hours | |
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North American cover art (SNES) |
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Developer(s) | Arcade: Namco Super NES: Arc System Works |
Publisher(s) | Namco |
Platform(s) | Arcade Super NES |
Release date(s) | Arcade: Super Famicom/Super NES: |
Genre(s) | Driving |
Mode(s) | 1-8 players simultaneous |
Cabinet | Upright |
Arcade system | Namco System 2 |
Display | Horizontal orientation, Raster |
Suzuka 8 Hours (スズカエイトアワーズ ) was originally an arcade game released by Namco in 1992. It is similar in play to Final Lap, but with motorcycles instead of race cars. A sequel to this game, Suzuka 8 Hours 2, was released by Namco in 1993.
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Suzuka 8 Hours was ported to the Super NES. The Super NES version allows the player to virtually participate in the grueling eight-hour long Suzuka race in Japan.
While the game doesn't allow the player to play for eight real hours in the Super NES version, he can play for eight "virtual hours," which is translated to more than 90 real time minutes of racing action. The player controls a motorcycle on a closed race track intended for motorized two-wheel vehicles. The object is to complete as many laps as the player can before time runs out. If time runs out, the clock starts going up again (as penalty time) and the next trip to the finish line ends the race.
The arcade version of Suzuka 8 Hours allows players to race against the AI in a high-resolution recreation of Suzuka Circuit; which is infamous for its numerous amount of curves. Unlike the Super NES version, the game has a set time limit like in Pole Position and there is no option to invoke either "virtual time" or "real time."